Returning to your game directory, there should be a "Flan" folder.Now run Minecraft through the launcher and quit.Drag the downloaded FlansMod-x.x.x.jar into the "mods" folder.Download the latest version of Flan's Mod (above).Copy the "Game Directory" and navigate to it in your computer's file browser.Now continue on to the next section to install Flan's Mod.If done right, the main Minecraft menu will say "Minecraft Forge" with a version number in the bottom left.In the "Version Selection" section, scroll down the "Use Version" drop-down and select "release_1.12.2-Forge." (There will be version numbers after "Forge"). (This should not be the default directory, you don't want to overwrite your vanilla worlds) Give the profile a name and select a directory for it.Click "New Profile" in the bottom left.Go to this page, look for "2611" and download the installer on that line.When in doubt, feel free to ask us about it.( +) I don't have forge already installed. Although we recommend against it, it is sometimes required. It will be added automatically to the build script. If your project requires custom gradle commands you may add a adle to your project. Take a look at the examples in .* and .*.Ĭheck out the example-mixins brach for a working example! Advanced In that case a mixin configuration (usually named ) will be generated automatically, and you only have to write the mixins itself. You can activate Mixin in 'gradle.properties'. It's an advanced topic and most mods don't need to do that. For example, redirect a call, change visibility or make class implement your interface. Mixins are usually used to modify vanilla or mod/library in runtime without having to change source code. For example, IntelliJ will not permit searches in dependencies without attached sources. Warning: Access Transformers are bugged and will deny you any sources for the decompiled minecraft! Your development environment will still work, but you might face some inconveniences. You may activate Forge's Access Transformers by defining a configuration file in gradle.properties.Ĭheck out the example-access-transformers brach for a working example! This feature is free with GitHub if your repository is public. github/workflows/gradle.yml: A simple CI script that will build your mod any time it is pushed to master or main and publish the result as release in your repository. jitpack.yml: Ensures that your mod is available as import over Jitpack.This is separate from the main build script, so you may replace the adle if an update is available. ![]() adle: Add your dependencies' repositories.adle: Add your mod's dependencies in this file.gradle.properties: The core configuration file.Do not touch this file! You will make a future update near impossible if you do so! You should not need to tamper with it, unless you are trying to accomplish something out of the ordinary. adle: This is the core script of the build process.On any server crash occurring workflow will fail and print the crash log. Running smoke test for server startup.1.0.0) which will trigger a release of artifacts with according names. Releasing your artifacts on new tags pushed.Boilerplate forge mod as starting point.Optional named developer account for consistent player progression during testing.Scala support (add sources under src/main/scala/ instead of src/main/java/).Optional version replacement in Java files.Updatable: Replace adle with a newer version.We also have described guidelines for existing mod migration and porting Features Make sure to check out the rest sections of this file.gradlew setupDecompWorkspace (if build fails with Could not find :forgeBin:1.7.10-10.-1.7.10. Replace placeholders (edit values in gradle.properties, change example package and class names, etc.).For example initialise git repository by running git init git commit -message "initialized repository". ![]() You can find out pros and cons of OSS software in this article This is an permissive OSS project and we encourage you participate in OSS movement by having permissive license like one in template. Replace placeholders in LICENSE-template and rename it to LICENSE, or remove LICENSE-template and put any other license you like on your code.Unzip project starter into project directory.If that doesn't help, please open an issue. ![]() We all have been there! Check out our FAQ. This Example Project provides you a build system you can adapt to over 90% of Minecraft Forge mods and can easily be updated if need be. There are quite a few pitfalls from non-obvious error messages. We had our fair share in struggles with build scripts for Minecraft Forge. An example mod for Minecraft 1.7.10 with Forge focussed on a stable, updatable setup.
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